The goal of my unofficial 'geek code' for
the SCA is similar to that of Hayden's:
It's a spiffy way to let others who know the code know more about you.
![]() |
Yves’ SCA “geek code” |
| Updated: Mar 24, 2007 |
This was inspired by the Official Geek Code, copyrighted by Robert A. Hayden; except that this is intended for SCA folks to use and amuse, but not abuse.
This version is: YF07a. Released on March 24, 2007.
Previous versions are YF0307c, YF0307b and YF0209. See below.
CONTENTS
What's New in This Version?
Previous Versions and Changes
Example
Activities
Peerage channels: Heavy Fighting, Arts
and Sciences, Service
Martial-related activities: Archery, Equestrian,
Rapier
Other activities: Cooking, Entourage, Heraldic Display, Heraldic Service, Merchanting, and University
Appearance and Persona
Age, Height and Weight, Garb,
Persona
Demographics
Experience, Travel, Encampment,
Household, Family, Morning
Person, Night Owl,
and Web / e-mail usage
Modifiers, separators, indicators [jump there]
Using the Code [jump there]
Does it seem like a lot? Hayden's version uses 34 categories. Mine has only 23, but it can be more complex – IF you want it to be.
Unlike Hayden's, all of the possible categories are not necessarily used. If you have no experience with something, or don't care to divulge that you do – no problem, just leave it out. In my own block, I left out a few categories too.
If you see anything that you feel is missing, please do let me know... (See button at end of page.)
What’s new in this version?
- CE (Entourage): Removed.
- CK (Cooking): Removed +iv rating, changed requirements.
- EN (Encampment): Removed +iv rating.
- EX (Experience): Big changes. Removed +v and +iv ratings, raised requirements.
- HH (Household): Removed +iv rating, added to leader requirements.
- HS (Heraldic Service): Removed +iv rating, tweaked requirements.
- MR (Merchanting): Removed +iv rating, changed requirements.
- NT (Night Owl): Overhauled! Now based on how late we stay up at events.
- RA (Rapier): Removed favorites for Buckler/Baton and Two Rapiers.
- SR (Service): Added favorite for Waterbearing, tweaked requirements.
- WB (Web/e-mail usage): Renamed from "Web", removed +iv rating, tweaked requirements.
- HF/AS/SR: Added definition for high-level and low-level awards.
- Various tweaking, re-arranging, and re-phrasing throughout.
Now, only the three peerage "channels" have a +iv rating. There is no +v rating.
Previous versions and changes
December 2005: Two minor changes. Changed SE (Siege Engineering) from Category to a Favorite under AS. Rapier: changed Sidesword favorite (SS) to Cut and Thrust (CT).
0307c: OVERHAULED! Reorganized sections. More examples. Stylin' tables. "Specialties" are now called "Favorites", otherwise unchanged. Removed "\". Added new modifier: cultures. Many, many tweaks and changes throughout.
0307b: Added "MC" children's activities to SR category. (Kudos to Cynewise.) Changed Chirurgeonry from CH to FA (for "first aid") to distinguish from "children".
0307a: Big change in AS structure. New AS activities. New modifiers. Minor tweaks throughout.
0209: Original version.
Example
Below is my own SCA 'geek code' block.
SCA GEEK CODE. Version YF07a. %
xHF+o AS+i {DA' FL' GM IL PP'~me QL VC} SR+i,xx&=
RA+i {B C SG} HD+o HS+i {C' F' L} UN+ii
A+ii HW+ii/-ii G+i(+ii) P.16c,@/+o EX.xix/+ii(+iii)
TR-i/-i(+o) EN-ii FM+o(-i,-ii) MP+o NT+o WB+ii(+iii)° %
The block looks good with the lines being about the same length. Notice the line breaks - peerage channels, other activities, appearance, demographics. Your code block might look better with line breaks in different places, depending on what all you include.
Note: the 'x' above before HF is not a starting symbol for the code block. It's a modifier for the HF category in my code block. (Translation: I'm an ex-heavy fighter.)
The % marks the start and end of the code. For consistency, list the categories in the same order as given here.
Here is my code block in a fixed-space font. Note that I made the line breaks a bit different.
SCA GEEK CODE. Version YF07a. %
xHF+o AS+i {DA' FL' GM PP'~me QL VC} SR+i,xx&=
RA+i {B C SG} HD+o HS+i {C' F' L} UN+ii
A+ii HW+ii/-ii G+i(+ii) P.16c,@/+o
EX.xix/+i(+ii) TR-i/-i(+o) EN-ii
FM+o(-i,-ii) MP+o NT+o WB+ii(+iii)° %
Ready to make your own SCA "geek code" block? Use the information below as a guide.
Activities
Renown is a common feature in the tables below. One who has renown is, as defined for this usage, known and respected for their contributions in the category for that activity.
Not all SCA kingdoms have the same award structure. For these ratings, does your kingdom have a level of awards/orders that comes with a Grant of Arms?
| Yes: | award comes with GoA | award comes with AoA |
| No: | award comes with AoA | award ranks below AoA |
| Rating: | +ii (high-level award) | +i (low-level award) |
Peerage channels
The Big Three. Heavy Fighting, Arts and Sciences, Service.
Heavy Fighting (armored/chivalric combat)
After the rating, viscounts and counts and earls may add ^, only dukes may add ^^.
| HF+iv | Legendary uber-Knight. You're asked to teach in other kingdoms and they'll happily pay your expenses. |
| HF+iii | Knight or Master at Arms |
| HF+ii | High-level award or equivalent renown |
| HF+i | Low-level award or equivalent renown |
| HF+o | Proficient |
| HF-i | Novice, out of practice |
| HF-ii | Dabbler |
Favorites: GL (glaive), GR (greatsword), P (polearm/poleaxe), S (spear)
Note the lack of axe, javelin, mace, and madu. If you truly specialize in one of these, lemme know.
Example: HF+iii { GL GR' S* }
Arts and Sciences
| AS+iv | Legendary uber-Laurel. You're asked to teach, perform, or make things for use in other kingdoms and they'll happily pay your expenses. |
| AS+iii | Laurel |
| AS+ii | High-level award or equivalent renown |
| AS+i | Low-level award or equivalent renown |
| AS+o | Proficient |
| AS-i | Novice, out of practice |
| AS-ii | Dabbler |
Specific A&S activities and interests and for your amusement
Like other favorites, these go in curly brackets {}.
AN (animal husbandry)
AE (archery equipment making)
AL (armorer: leather)
AM (armorer: maille)
AP (armorer: plate)
AY (astronomy/astrology)
BG (board games)
BC (bocce)
BH (bone/horn carving)
BR (brewing, not vintning)
QL (calligraphy — "quill")
CG (card games)
CY (carpentry, not woodcarving)
(ceramics — see pottery)
CH (chirurgeonry, historical STUDY)
CD (commedia dell' arte)
CM (cordial making)
GB (costuming — "garb")
DG (coursing — "dog")
DL (daily life)
DA (dance)
EM (embroidery)
FI (fiber arts — dyeing, spinning, weaving)
FL (flirtation)
GM (gaming, non-specific; also see bocce,
board games, card games)
GR (gardening)
GL (glasswork)
HG (headgear)
HB (herbs)
HS (historical science)
HR (horticulture)
|
IL (illumination, not painting) JM (jewelry making) JG (juggling) LW (leatherwork, non-armor) MK (make-up, cosmetics) MS (metalsmith: non-armor, non-weapon) MW (metalwork: weaponry) MH (military history) MC (music composition) MP (music performance — melody instrument) NL (nautical lore) PA (painting, not scroll illumination) PP (percussion performance) PO (poetry) PH (political history) PT (pottery) PS (printing sciences) (prose - see story writing) PU (puppetry) PY (pysanky) RL (religion) SN (sandcasting) SC (sculpture) SE (siege engineering/equipment) VC (singing - "vocalist") SP (soapmaking) ST (story telling) SW (story writing) TH (theatre performance/production) VN (vintning, not brewing) WC (woodcarving, not carpentry) WX (chandlery, candle making - "wax") |
Use the list above to include your favorite A&S activities and interests that aren't already covered elsewhere by another category.
Reminders
If it's something you used to do, put x before the code.
If it's something you enjoy teaching, put ' after the code.
If it's something you are EAGER to learn more about, list it with ? after the code.
If you have AS+ii or higher, put a < after the rating, then your main areas (being a combination of what you excel at and what you were/are recognized for, which aren't always the same) before your "activity list".
If you want, rank your activity codes in decreasing order of importance.
Or just sort them alphabetically.
Example: AS+iii < EM' GB'~ar,eg,tk DL { BH FI' xLW SP' VN? } >=
If you're an info-maniac and you truly want learn more about EVERYTHING, use @?
If you know of any activities or interests that you feel are missing, please do let me know.
(See button at end of page.)
Service
Specific activities are covered elsewhere. K/P stands for "kingdom or principality". "War" refers to a big inter-kingdom event, including a Society Anniversary celebration, that regularly draws at least a few thousand people. A reign refers to having served as a ruler over a kingdom or principality.
| SR+iv | Legendary uber-Pelican. When there's a big, ugly problem that needs to be fixed quietly, the Powers That Be come to you for assistance or advice. |
| SR+iii | Pelican |
| SR+ii | Society-level office for 2+ years, BoD, busy K/P-level greater officer for 2+ years, War command staff more than once, busy Baron/Baroness for 4+ years, three or more reigns |
| SR+i | GoA, high-level service award or equivalent renown; one-time War command staff, busy K/P-level deputy of greater office for 2+ years, busy Baron/Baroness for 2+ years, one or two reigns |
| SR+o | Mid-level service award, single reign, you've held a local greater office or been a K/P-level lesser officer/deputy for 1-2 years |
| SR-i | AoA, you've been a busy deputy or actively held an office |
| SR-ii | Non-armigerous service award, you like to help |
Favorites: CL (clean-up), DC (decor, ambiance),
DM (demos), ES (event stewardship / "autocratting"),
FA (chirurgeonry, think "first aid"), KW (kitchen worker),
MC (children's activities, think "MoC"),
RG (registration / "troll"), WB (waterbearing)
Example: SR+ii { CL DM' KW RG' }
For doing feasts as the head cook/chef or "feastcrat", see Cooking below.
Martial-related activities
Archery, Equestrian, Rapier
Archery
Two ratings: combat, target.
| AR+iii | You're famous for this, even in other kingdoms |
| AR+ii | High-level award or equivalent renown |
| AR+i | Low-level award or equivalent renown |
| AR+o | Proficient |
| AR-i | Novice, out of practice |
| AR-ii | Dabbler |
Equestrian
| EQ+iii | You're famous for this, even in other kingdoms |
| EQ+ii | High-level award or equivalent renown |
| EQ+i | Low-level award or equivalent renown |
| EQ+o | Proficient |
| EQ-i | Novice, out of practice |
| EQ-ii | Dabbler |
Rapier
For those who study and play at the arte of defence.
| RA+iii | You're famous for this; you're asked to teach in other kingdoms and they'll happily pay your expenses. |
| RA+ii | White Scarf or equivalent high-level award |
| RA+i | Kingdom-level award or equivalent renown |
| RA+o | Proficient |
| RA-i | Novice, out of practice |
| RA-ii | Dabbler |
Favorites: Actually, these are more favorite
forms and activities. C (cape/cloak), CT (cut and thrust), DD (double
dagger), RE (research), SG (scenarios and games).
Other activities
Cooking, Entourage, Heraldic Display, Heraldic Service, Merchanting,
University
Cooking
This rating has two parts: [1] What you have done with consistent success in an indoor kitchen and [2] outdoors. Average as needed, rounding up.
| CK+iii | Superb feasts for 200. (Have you been a full-time chef?) |
| CK+ii | Excellent feasts for 150. (Have you done catering?) |
| CK+i | Good feasts for 100. |
| CK+o | Decent food for 75. |
| CK-i | Food for 50. |
| CK-ii | Twenty people didn't starve. |
Favorites: BF (breakfasts), BK (baking), DS (desserts), RD (redaction), SU (subtleties)
Examples: CK+ii/+o { BK DS RD~fr,gr SU? } ..... CK/+ii { BF' }
Heraldic Display
| HD+iii | Banners, flags, shields, livery and multiple outfits and accessories in your colors, signet ring or other jewelry, your badge on everything, full achievement displayed. People often take pictures of your stuff – and you could probably charge them for the privilege. You live for grand processions. You want one for your funeral ceremony too. |
| HD+ii | About half of the above |
| HD+i | At least four of the above |
| HD+o | Banner or shield and a garment or costume accessory in your colors |
| HD-i | One or two material items |
| HD-ii | One item – and a badge/device on a Web page counts |
Heraldic Service
| HS+iii | College of Arms: Laurel, Pelican, or Wreath, or busy commenter for 6+ years |
| HS+ii | Devoted CoA commenter for 2+ years, War herald, full term as K/P herald or any K/P deputy that involves files that fill up the bed of a pickup truck |
| HS+i | Busy K/P deputy without the filing boxes, Baronial herald, frequent K/P court herald, or equivalent renown |
| HS+o | Shire/canton herald |
| HS-i | Loyal assistant |
| HS-ii | Can and will help if asked |
Favorites: A (Artist), B (Book: research, conflict-checking), C (Court), F (Field), L (List), S (Sign language), W (War: coordination at large inter-kingdom events)
Example: HS+iii { A B W' }
Merchanting
| MR+iii | Full-time, profitable for 5+ years, renown in multiple kingdoms |
| MR+ii | Somewhat profitable for 3+ years |
| MR+i | In the black for a year or more |
| MR+o | Sometimes profitable |
| MR-i | Seldom profitable |
| MR-ii | Rarely profitable, but it's fun |
University
At this writing, September 2002, about 10 kingdoms out of 17 have some sort of University program, and about only half of those have a degree structure — and the requirements vary widely! This category has been expanded to include general teaching.
| UN+iii | You've been an eager student or teacher for 10+ years. You're known around the kingdom (and perhaps others) as an excellent teacher. You're usually asked to teach before you can offer. You've been a K/P officer. |
| UN+ii | You've been an eager student or teacher for 6+ years. You're known around the kingdom as a reliable, if not popular teacher. Sometimes you're asked to teach before you can offer. You've been a local officer or K/P-level deputy. |
| UN+i | You've been an eager student for 3+ years or you've taught some local classes. |
| UN+o | You love taking classes. You'll usually reserve early and adjust your schedule as needed to get into a class you want to take. |
| UN-i | You've taken a few classes here and there. |
| UN-ii | You'll take a class once a year or two, maybe, if you're in the mood. |
Remember: for the stuff you like to teach, add ' after the code - especially in AS.
Appearance and Persona
Age, Height and Weight, Garb, Persona
Age
| A+iii | Age 50+ |
| A+ii | Age 40-49 |
| A+i | Age 30-39 |
| A+o | Age 24-29 |
| A-i | Age 18-23 |
| A-ii | Under 18 |
Height and Weight
As you might guess, this rating has two parts. For "average" height, consider ancestry and your locale. To my best understanding, the average White or Black man in the US is about 5'9" (69") tall; the average woman is three inches shorter. People of other cultures are generally a little shorter on average.
| Basic description | For nitpicky, math-loving number crunchers only | ||
| HW+iii | Very tall. Very husky. | Height 8+" above average. Weight more than 60% above typical. | |
| HW+ii | Tall. Husky. | Height 5-7" above average. Weight more than 40% above typical. | |
| HW+i | Above typical. | Height 2-4" above average. Weight more than 20% above typical. | |
| HW+o | Typical. | Height within 1" of average. Weight from -5% to +15% above typical. | |
| HW-i | Below typical. | Height 2-4" below average. Weight more than 10% below typical. | |
| HW-ii | Short. Skinny. | Height 5-7" below average. Weight more than 15% below typical. | |
| HW-iii | Very short. Very skinny. | Height 8+" below average. Weight more than 20% below typical. |
How to calculate "typical" weight based on height.
The typical person in the SCA, much like the typical American, is a little
pudgy.
For a woman five feet tall, start with 105 pounds and add 6 pounds per inch.
For a man five feet tall, start with 110 pounds and add 7 pounds per inch.
Below five feet for either gender, subtract 4 pounds per inch.
Example: I'm a White male, 6'3" who weighs about 175#. I figure I'm
six inches taller than average, so that's a +ii rating for the height part.
I'm tall. Ignoring portions that resemble a spare tire, I'm also skinny (a -ii rating for the weight part). Just for fun,
I'll show you the math using the rules above.
Typical weight for my height is 110 + (7x15) = 110 + 105 = 215.
20% of 215 is 43 pounds, so at 175, I'm about 19% below the typical weight.
So, in my code block, I list HW+ii/-ii
To "deserve" a -iii weight rating, I'd have to
weigh 171 most of the time...
Garb
| G+iii | You wear four sharp outfits with full accessories in one day (two or three for a daytrip) because you can. You usually wear astounding court garb. You evoke admiration, envy, and ridicule. |
| G+ii | You wear three nice outfits in one day (two for a daytrip). You wear excellent court garb and rarely appear in mediocre (or worse) attire. |
| G+i | You wear two nice outfits in one day (one for a daytrip). You dress nice for court. You'll go around in mediocre garb once in a while. |
| G+o | You generally dress up for court. You'll change garb again during the day if what you wear gets sufficiently dirty. |
| G-i | You occasionally dress up for court. Comfort is more important than style. |
| G-ii | Clothing? How constricting. Typical court garb is just too much. |
Persona
This rating has two parts. The first is the timeframe for your persona. If you truly focus on multiple timeframes, use a comma between them (9-10c,1490s,1580s). If you're a "time traveler" like the author, use @. With these, you may add a cultural modifier. For the second part of the rating, see below...
| P+iii | You switch into your persona effortlessly, sometimes unconsciously. For the most part, your garb, accessories, encampment, feastgear, other possessions, conversation topics, and vocal accent all fit your persona. You've written a detailed persona story. You've done extensive research into your persona's historical world. You could teach a persona development class, but it would have to be out of persona. You evoke admiration, envy, and ridicule. |
| P+ii | 2/3 of the above. You have taught persona development classes. |
| P+i | 1/3 of same. You've done some scholarly research about your persona. You could teach a basic persona development class. |
| P+o | Along with name and garb, you've made some good attempts in some of the areas above. |
| P-i | You've got a name and can answer a few questions about your persona, or go into persona. You've learned and used or tried a few things from a persona development class. |
| P-ii | You've got a name and may know a little about your persona. |
Examples: P.6c~rm/+ii ..... P.1350-1380~wl/+i ..... P.15c,@/+o
Demographics
Experience, Travel, Encampment, Household, Family, Morning Person, Night Owl, and Web / E-Mail Usage
Experience
This rating has two parts: duration and activity.
Duration: Put the year you joined in two digit format, such as EX.91 or use the Roman numeral of the Year of the Society: EX.xxiv
If you were "inactive" for more than a year total, put the rating for the number of "active" years in parentheses afterward. EX.69(+i) would apply to someone who started in 1969, but has been active for 15-19 years.
NOTE: The period from May 1, 1966 through April 30, 1967 is Year One of the Society (A.S. 1).
Activity: To be fair and forthright, let the rating for the activity level be scored on an average of the past two years. The highest level, put in parentheses afterward, should have been sustained for at least two years in the past. Round down.
For nitpicks like me: A half-week at a long event (major war, SCA anniversary) counts as one event. If you travel by plane to get to an event, add one to your event total (up to four per year). For simplicity: events, demos, and local celebrations lasting one to three days all count the same. If you really want to, count half-day functions or less as half of one event. Round down.
| EX+iii | 25+ years | 24 events per year |
| EX+ii | 20-24 years | 20 events |
| EX+i | 15-19 years | 16 events |
| EX+o | 10-14 years | 12 events |
| EX-i | 6-9 years | Eight events |
| EX-ii | 2-5 years | Four events |
| EX-iii | Less than two years | Two events |
Example: EX.68(+iii)/-i(+ii) ..... EX.xii/-iii(+o)
Travel
This rating has two parts: [1] The vehicles you have at hand to take to events and [2] How far you'll TYPICALLY drive for a significant weekend event (not a war).
One trailer = one car. One truck/van/SUV = two cars. One RV = two trucks.
Equestrians and merchants tend to rate high on this one.
| TR+iii | Four trucks or the equivalent | Over 12 hours |
| TR+ii | Three truck or the equivalent | Events within 12 hours |
| TR+i | Two trucks or the equivalent | Within nine hours |
| TR-o | One truck or the equivalent | Within six hours |
| TR-i | One small car (sedan) | No events over four hours away |
| TR-ii | Motorcycle | No events over two hours away |
Encampment
| EN+iii | Luxurious and grand. Many amenities. Envied by many. Kitchen sinks, landscaping, showers, stylish decor. |
| EN+ii | Really nice camp site, but not quite "grand". |
| EN+i | Nice period tent/pavilion, some decorations. |
| EN+o | Period tent/pavilion or well-disguised modern tent. |
| EN-i | Modern tent, got the basics covered and a bit more. |
| EN-ii | Basic modern tent. No frills. |
Household
If you're in an organized household, how big is it? In this case, round to the closest number or down, whichever makes more sense. If you're a leader of a household with at least 20 active members, or a regional leader with at least 50 active members under you, add ^ afterward. If you're a leader with regional leaders who report to you, add ^^.
| HH+iii | 200 people |
| HH+ii | 100 people |
| HH+i | 50 people |
| HH+o | 20 people |
| HH-i | 10 people |
| HH-ii | 5 people |
Family
You, your relatives and significant others that are in your pack at a typical event.
| FM+iii | Seven or more people. |
| FM+ii | Five or six people. |
| FM+i | Three or four people. |
| FM+o | Two people. |
| FM-i | Normally just you, but sometimes you'll travel with a friend or relative. |
| FM-ii | Just yourself. |
Morning Person
| MP+iii | You're up and about well before dawn. |
| MP+ii | You're up around dawn – even when it's raining. |
| MP+i | You're up within an hour after dawn, but sunlight helps. |
| MP+o | You're up whenever you need to be for what you want to do in the morning. Without sunlight, caffeine, or food, you could sleep in until 9 or 10. |
| MP-i | You're up before 10 AM only when it's really important. |
| MP-ii | You're up before the crack of noon – in order to get lunch. If you're not hungry, you might sleep longer. All the really fun stuff happens at night anyway. |
Night Owl
In previous versions, this WAS about how much sleep you got at events.
How late do you TYPICALLY retire (or think you fell asleep if you didn't make it back to your sleeping place) at a weekend event or war if you're staying on site? Round earlier.
| NT+iii | All night, or close to it. |
| NT+ii | About 5 AM. |
| NT+i | About 3 AM. |
| NT+o | About 1 AM. |
| NT-i | Midnight. |
| NT-ii | 11 PM. |
| NT-iii | 10 PM or earlier. |
Web / E-mail Usage
Over the years, the Web has become an important part of the SCA. Meeting notes, contact lists, forms, surveys, award recommendations, newsletters, announcements, persona stories – they're all available online. Before about 1997, SCA-related Web sites and e-mail groups were still uncommon. Let the current rating cover your activity over the past six months.
Web serfs who have run any one site with a significant SCA focus (such as this one) for at least two years are entitled to add a degree sign after their WB rating.
Web serfs who have run a large site for a kingdom, principality, or inter-kingdom war or have served on the Web staff of SCA.ORG for at least two years are entitled to add (instead of the above) character entity number 8734 [relevant to ISO 8859-1] after their WB rating.
| WB+iii | On average, you spend four or more hours per day on SCA-relevant activity on Web sites (surfing, chatting, research, maintenance, development) or just e-mail. |
| WB+ii | Three hours a day. |
| WB+i | Two hours a day. |
| WB+o | An hour a day. |
| WB-i | 30 minutes a day. |
| WB-ii | 30 minutes a week. |
| WB-iii | 30 minutes a month, if any. (How'd you find out about this thing, then?) |
Modifiers, separators, indicators
| x | When placed before a category/favorite, it indicates you were once an active participant, but are now unlikely to resume. But when placed before a modifier, it indicates that this was once true. The rating, if used, is the peak rating achieved. |
| _ | Placed after rating to show you're burned out in this area, but could get back into it. |
| . | Placed after the category code when the next character isn't + or -. Used with P and EX. |
| / | Used as a separator in a rating. |
| , | Used to separate a modifier from a rating or another modifier. |
| () | Placed after a rating to show an alternate value that is also frequently true, or a peak rating that was achieved in the past. For the former, FM+o(-ii) is appropriate for someone like myself who is married (or close enough), has no children, and generally goes to events either with their beloved or alone. |
| ' | Placed after favorite/culture to indicate that you really enjoy teaching this. |
| * | Placed at end of rating/favorite/culture, after ' if that is also used. You're a know-it-all in this area, declaring: "Ask me anything. I usually know the answer, or I can find it for you quickly." |
| ~aa,bb ~" |
Placed at end of rating/favorite. You have a focus on one or more cultures
for this activity/favorite (armor, costuming, daily life, dance...). Suggested abbreviations are: ar=Arabic, as=Anglo-Saxon, ch=Chinese, dn=Danish, du=Dutch, eg=Egyptian, en=English, eu=European, fn=Finnish, fr=French, gr=German, gk=Greek, gy=Gypsy/Romany, hb=Hebrew, hr=Holy Roman Empire, jp=Japanese, ir=Irish, it=Italian, me=Middle Eastern, mn=Mongol, mr=Moorish, nr=Norse, ot=Ottoman, pg=Portuguese, pr=Persian, rm=Roman, ru=Russian, sc=Scottish, sd=Swedish, sp=Spanish, sw=Swiss, tk=Turkish, vk=Viking, wl=Welsh, @=literally everywhere< "=(same as previous; useful when you have multiple things with the same cultural focus) List them in order of decreasing ability or alphabetically, whichever you prefer. If I left out your favorite cultural specialty, lemme know. |
| ? | Placed at end of rating/favorite. You're EAGER to learn more about this. |
| &= | Placed after rating for HF, AS, or SR. You're an associate to a peer. |
| <= | Placed after rating (and favorites, if any) for HF, AS, or SR. You're interested in being an associate to a peer in this area. |
| >= | Placed after rating (and favorites, if any) for HF, AS, or SR. You're a peer who is looking for an associate in this area. |
| >$ | Placed at end of rating. You make some good spending money doing this. |
| >$$ | Placed at end of rating. You make a good living doing this. |
Using the Code
I think the best option is on your personal Web site.* If you choose to use your SCA "geek code" in an e-mail group message, I wouldn't list it there very often - no more than once a month or two.
Meaning, don't put it in every message, mm'k? Thanks . . .
* Speaking of which, I'd stay with the free services ONLY as long as you absolutely need to. When I started out, I used three different free services over about a year and a half. I didn't want ads on my pages or a tilde [~] in the URL. If you can afford to skip one pizza delivery a month, you can EASILY get your own domain AND a good Web hosting plan!
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Your feedback is most welcome!
Original page posted: September 1, 2002.
Links tested: September 2, 2007. Last tweaked:
July 24, 2007.
The address for this page is [ www.therotunda.net/sca/geek-code.html
]
Nothing on my Web site is the official publication of anyone else. Unauthorized use for profit is not permitted.
